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I'm using PopcornFX 1.9.1 and Unity had it's popcornfx plugin updated recently.

I have a few layers in my particle system that have a 1 second delay. Those layers appear in popcornfx but don't appear in Unity.

Layers that don't have a delay appear normally.
closed with the note: Solved problem.
by Zheljka (720 points)

1 Answer

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I turned out to be a Unity script that was stopping the effect before the delayed part even came to life.

Solved.
by Zheljka (720 points)
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