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So, I'm using a popcorn effect in-game as a projectile, but that basically means that the popcorn effect can't really have any velocity built-in or else it would be at odds with the physics of the actual projectile. This also means that things like "inherit velocity" or something ends up working. Is there a way to get that behavior in-game?
asked by mittense (380 points)

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Hi mittense,

inherit velocity is not available just yet, but we'll add it for the next update that should synchronize with the release of the 1.8.2 of the editor.

Cheers,
answered by Raphael (10.6k points)
Awesome, thanks!
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