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I've been having issues importing my particle effect into Unity.  I follow the guide when baking, but when I try to play my effect in Unity it will either not play or freeze Unity when I put the particle in the "FX" parameter of PKFxFX class. I have tried this in a new project with a clean download of PopcornFX and baking a demo particle that was part of the package.

I'm using Unity 2017.3.1.f1, all the demo particles work fine, apart from when I bake them myself.


asked by chris (120 points)

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Hi Chris,

Could you send us a reproduction project at support@popcornfx.com ?


answered by Valentin (7.1k points)