The PopcornFx Unity Rendering Plugin renders my multi-layered effect as separately positioned effects, which it is not, it is a ribbon effect and mesh spawner effect, which should be displayed on top of one another. Currently the mesh spawner gets rendered in front of the ribbons. The Unity rendering plugin seems to be unable to render my effect properly. The effect displays fine in the popcornFx editor but when played in unity the effect is broken. Below is a photo of the effect broken in Unity.