Z-order between Layers on AlphaBlend does not work
It seems that Z-order is performed at the average coordinates of the particles of the layer instead of particles
When "BillboardingMaterial" is AlphaBlend or one of them is AlphaBlend
I uploaded the project. Please confirm.
(Editor ver 220.127.116.11132)
How do I get a Z-order for each particle?
There was also a similar phenomenon when registering multiple BillBoards in the child layer of Layer's "Renders".
What I want to do is to draw the base layer (opaque texture) and additional layer (transparent texture) in one particle.