Z-order between Layers on AlphaBlend does not work

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Z-order between Layers on AlphaBlend does not work

It seems that Z-order is performed at the average coordinates of the particles of the layer instead of particles
When "BillboardingMaterial" is AlphaBlend or one of them is AlphaBlend

I uploaded the project. Please confirm.
https://drive.google.com/open?id=0B-OqkSQoTBVRT3JLYndyOE55Uk0

(Editor ver 1.11.5.37132)

How do I get a Z-order for each particle?

There was also a similar phenomenon when registering multiple BillBoards in the child layer of Layer's "Renders".

What I want to do is to draw the base layer (opaque texture) and additional layer (transparent texture) in one particle.
asked Aug 15 by mazyutusi (250 points)

1 Answer

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Hello,

Thanks for using PopcornFX!

We're very sorry but it doesn't work that way. This is an issue that we'll take into account for our next version.
answered Sep 14 by jbayeux (640 points)
I hope that it will be resolved.

To avoid misunderstanding by other users, it is better to disable alpha blending in the current version

Thank you
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