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I'm looking for information on surface types or reading material on how to use this both in Popcornfx and UE4
asked by Jamesking96 (960 points)

1 Answer

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Here is the different type of PopcornFX Particle Renderers:


And here is how those PopcornFX Renderers and theirs properties map to UE4 UMaterials and UE4 material parameters:


For more details, you can open the default UMaterials provided with the UE4 PopcornFX Plugin:

answered by Jordan (14.6k points)