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I'm working on a particle system that will be colliding with multiple objects at different angles, and what I needed to know was is it possible to check the normal of the object hit so that the particle can face in the right direction.

If anyone knows the answer or has an idea on how to work around this issue I'd love to hear it.

Thanks in advance.
asked by Jamesking96 (960 points)

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answered by Maxime (5.3k points)