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I am trying to create a local ribbon effect, but despite adding the "localspace" component the effect still seems to ghost in unity. Is there a suggested setup for ribbon effects?


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If you're using ribbons in a spawner-evolver, make sure you checked its 'LocalSpaceSpawn' property, and placed it outside a localspace evolver in the state it's currently in.

Also, layers in the 'LayerGroups' folder loose the localspace information, when an event is triggered, it gets its own transform and localspace.

So if your layer is in layer groups, you'll have to find a way to re-do it inside a regular layer (or as a trail inside your existing trail, if it's the trail that spawns it. Ex: the "Fan_ColumnLightning" effect in one of the sample projects)

by Julien (32.6k points)