I keep getting this error: Error : [ HH_PARTICLES ] Sampler AnimTrack "Path_1": Cannot load AnipClipPath "Cache/Meshes/curvePath_2.pkan/Resource".
This happens every time I create a motion path animation and export the fbx from Maya, then bring it in to the PopcornFx editor. I "Build Assets from FBX" in the mesh editor. Then I save the asset. But when I connect the curvePath.FBX to the AnimResource property in the AnimTrack, I get that error above^^^^^^.
I noticed there is no .pkan file being created in my Cache/Meshes folder, but the ERROR mentions curvePath_2.pkan.
I would like to use my motion paths with PopcornFX
How do I fix this situation? Any help would be great