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Hello everyone :)

I have an issue with the last version of the windows plugin in Unity. When I build a standalone version, PopCornFX effects doesn't appear.
There is the log file..

UnloadTime: 0.933997 ms Platform assembly: C:\Users\Public\Documents\Unity Projects\My_Reaktion_Test_Root\My_Reaktion_Test\Builds\01_PopExplosion_Ch2_CC7_Data\Managed\System.Xml.dll (this message is harmless) Fallback handler could not load library C:/Users/Public/Documents/Unity Projects/My_Reaktion_Test_Root/My_Reaktion_Test/Builds/01_PopExplosion_Ch2_CC7_Data/Mono/PK-UnityPlugin Fallback handler could not load library C:/Users/Public/Documents/Unity Projects/My_Reaktion_Test_Root/My_Reaktion_Test/Builds/01_PopExplosion_Ch2_CC7_Data/Mono/.\PK-

DllNotFoundException: PK-UnityPlugin
  at (wrapper managed-to-native) PKFxManager:SetupColorSpace (bool)
  at PKFxManager.Startup () [0x00000] in <filename unknown>:0
  at PKFxPackDependent.BaseInitialize () [0x00000] in <filename unknown>:0
  at PKFxFX+<Start>c__Iterator7.MoveNext () [0x00000] in <filename unknown>:0

I tried to manually place the 3 dll files from the puglin folder(in unity) to the "Mono" folder, but same result, exact same errors.

 Any leads ?

Thank you

1 Answer

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Best answer
Sorry guys, girls... the error was from me, I re-import the plugin and the particles fx, now it work :)