I have multiple camera's in my scene
Fixed position background camera creates a star field (popcornfx), the particles move according to the speed of the ship. Up to now this camera has handled all the special effects. It is time to begin working with the actual ship models and the position of the camera.
Target Camera - this camera position moves in and out based on the situation. I don't want to change the background camera, how do I create the effects on this new camera - layers don't work, what else can I do to attack this feature?