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Using Popcorn FX version 1.13.4 trying to setup an effect to use whatever mesh we give it in Unity.  I set up the FX in Popcorn Editor, everything seems good.  Put it in unity, assign a mesh.  It's the test mesh from Popcorn not the one I gave it in Unity.  If I terminate the FX and restart it then seems to have the correct mesh.  What am I missing or doing wrong?

by midwinterdreams (1.2k points)

1 Answer

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This is most likely a bug, contact support@popcornfx.com with your voucher in order to recieve an updated version.

by vmartin (770 points)