I have a particle effect where I would like an infinite particle. I have tried this in many ways:
1) Setting the Life to Infinity at spawn
2) Setting the Life to a constant (12) every frame
3) Making the emitter infinite in PopcornFX Editor and emitting another particle in the place of the original particle.
However, regardless of what I do, the spawned particle is immediately destroyed. In fact, even if I do NONE of these steps, and simply set Age to a constant, the particle is immediately destroyed. It works in the editor.
Do you know what might be happening?